Search Issue Tracker
By Design
Votes
0
Found in
5.3.2f1
Issue ID
770301
Regression
No
Collapsing one component which has gizmos hides gizmos of other components of same type as well
Steps to reproduce:
1. Open attached project "770301.zip"
2. Open scene "repro"
3. In hierarchy, select "GameObject" and notice that it has 2x box collider
4. Collapse one box collider and notice that gizmos for other collider disappear too
Reproduced with: 5.2.4f1, 5.3.2p3, 5.4.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
Add comment