Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.2.3p1
Issue ID
769964
Regression
No
Starting Play Mode in Editor AnimatorStateMachine::BuildRuntimeAsset takes longer than usual first time
To reproduce the issue follow the steps:
1. Open "PlayModeEntrySlowdown" project
2. Select Obsidian -> Preferences
3. Uncheck the "Autoload String Database" checkbox
4. Restart Unity
5. Play "PlayModeEntrySlowdown" scene
6. The scene takes 30 seconds to start
Additional information:
Function called AnimatorStateMachine::BuildRuntimeAsset takes too much time.
Reproduced in 5.2.3p2, 5.3.2p2, 5.4.0b5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URPPreprocessBuild.OnPostProcessBuild is never executed when building the Player
- [Linux] Using CTRL+Shift+A shortcut for Add Component throws GUI Rendering Errors
- Crash on MonoBehaviour::Transfer<YAMLRead> when upgrading the Magic Leap XR Plugin
- Image is distorted when VisualElement is scaled and Scale Mode set to scale-and-crop
- Euler angles return different values during Animation Event when using Playables API and the time is 0
Add comment