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0
votes
Fixed

[Debug] Expanding debug info about NavMeshAgent crashes unity at dtCrowd...

AI

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "767948.zip" 2. Open scene "repro" 3. Open "Controll.cs" using visual studio and add b... Read more

3
votes
Fixed

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1) Download and open scene 'ParticleTest-scene' 2) Play the scene and spawn a ParticleSystem (GUI) 3) Turn the C... Read more

0
votes
Fixed

[MonoDevelop] "..UnitTestTextEditorExtension not found.." error message ...

Scripting

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Feb 05, 2016

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Version/s: 5.4.0b5

Steps: 1. Create a new project 2. Create a new script 3. Dbl-click on the script to open it in MonoDevelop ==> Error message appear... Read more

7
votes
By Design

[LowPassFilter] Low pass filter's Cutoff Frequency cannot be animated

Audio

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Feb 05, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project 2. Open scene "Cutoff_Filter" 3. Open Animation window 4. In hierarchy, select "Audio ... Read more

0
votes
Fixed

Creating new scene in OnDestroy crashes at GUIUtility_CUSTOM_Internal_Ge...

IMGUI

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Feb 05, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. In Project tab, select "Test.cs" 3. Close Unity Editor and observe a crash Reprodu... Read more

0
votes
Fixed

[OSX] Crash after attaching renderer to gameobject, 5.4 regression, in R...

Graphics - General

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Feb 05, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open Unity; 2. Add empty gameobject (GameObject -> Create Empty); 3. In the Inspector select Add Component -... Read more

0
votes
Duplicate

Cannot apply icons to multiple objects at once

Inspector Functionality

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Feb 05, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "767976.zip" 2. Open scene "repro" 3. In Hierarchy, multiselect A and B objects 4. In ... Read more

0
votes
Fixed

Bug reporter crashes if it's opened from Finder/Explorer

Bugreporter

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Feb 05, 2016

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Version/s: 5.4.0b4

How we can reproduce it using the example you attached 1. Open Folder with BR (Mac> ./Unity/Unity Bug Reporter.app, Wibdows> Unity/... Read more

1
votes
Fixed

[HLSLcc] Internal error communicating with compiler process when unused ...

OpenGL

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Feb 05, 2016

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Version/s: 5.3.2p1

Repro steps: 1) Open the project 2) Select VisualizeReceiver.shader 3) Compile it only on OpenGLCore and make sure it's not skipping... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

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