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Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Refen... Read more
Crash on RevealInFinder when building a project in headless mode
Reproduction steps: 1. Setup a headless Windows machine 2. Setup the “repro” project 3. Run the Editor with: "C:\Program Files\Un... Read more
[Mobile] PointerEventData.pointerId is the same when simultaneously rele...
Steps to reproduce: 1. Open the attached project “TouchTest Latest” 2. Build and Run the project on the device 3. Press the finge... Read more
"Hidden/Universal Render Pipeline/LensFlareDataDriven" warning being thr...
*Steps to reproduce:* Step 1 - Create a new 2D (URP) project Step 2 - Build and Run the project Step 3 - Check the console *... Read more
If Canvas Dimension is Less Than 1 Error
*Steps to reproduce:* 1. Create a UI Canvas with the width/height of 0.5/0.5 2. Drag the UI Canvas into a Quad Layer 3. Ob... Read more
[Linux] Crash on GfxDeviceGLES::SetDepthState when opening the Project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The Editor opens up Actual result: The Editor cr... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “ECS Tutorial“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates... Read more
Burst error is being thrown after installing Entities package
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click "+" Icon 4. Clic... Read more
[Optional] RefRO<T> always returns false when T is a Tag Component
How to reproduce: 1. Open the user-attached project “EcsPlayground” 2. Open the “Bug” scene 3. Enter the Play Mode 4. Observe th... Read more
GameObject continues to increase in scale when the Animation layer's Ble...
How to reproduce: 1. Open the “IN-72507_repro“ 2. Open the “SampleScene“ 3. Enter Play Mode Expected result: “Body“ GameObject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime