Search Issue Tracker

Fixed in 5.4.0

Votes

3

Found in

5.3.2f1

Issue ID

767786

Regression

Yes

[Shuriken] ParticleSystem.Stop() does not stop if the PS is not visible

Shuriken

-

Steps to reproduce:
1) Download and open scene 'ParticleTest-scene'
2) Play the scene and spawn a ParticleSystem (GUI)
3) Turn the Camera 90/105 degrees
4) Stop the ParticleSystem
5) Reset the Camera to a

Expected: Particle system is not running
Actual: Keeps running

Reproduced: 5.3.0f4, 5.3.2p2, 5.4.0b5
Not reproducible: 5.1.3p3, 5.2.4f1

Comments (4)

  1. Kodo

    Apr 02, 2016 10:24

    reproduced in 5.3.4f1.

  2. Geeoff

    Mar 24, 2016 14:59

    For what it's worth, reproduced in 5.3.4f1.

  3. Liviuss

    Feb 08, 2016 20:45

    Reproduced on 5.3.2p1

  4. f-Schmitz

    Feb 05, 2016 12:45

    We found a workaround yesterday as we discovered the bug.
    You can disable the emissionModule:

    ParticleSystem.EmissionModule _module = mySystem.emission;
    _module.enabled = false;

    this has the expected results for mySystem.Stop() at all angles.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.