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[Usability] Context name is difficult to read in Inspector when Editor t...
Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Install Visual Eff... Read more
Infinite import loop is detected when opening a non-existent file using ...
How to reproduce:1. Open user-submitted project (InfiniteImportLoop.zip)2. In the Menu bar select Bug > Open FileWriter3. Note th... Read more
[Sprite Editor] Vertical Scrollbar for "Secondary Textures" does not scr...
Content under Secondary Textures window does not scroll up with mouse wheel instead Sprite editor window zooms out. Steps to repro:1... Read more
[UWP] Huge performance drop when switching to landscape mode on UWP10 de...
Steps to reproduce:1. Open attached project "performancetest.zip"2. Build for WSA Universal 10 SDK3. Deploy on a Windows Phone 10 de... Read more
Baked lightmaps have lighter/brighter spots
How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more
[iOS] Unity Remote doesn't take up the entire screen on devices that hav...
Steps to reproduce: 1. Open a new Unity project2. Open Unity Remote on an iPhone with taller display (any of the newer iPhones with ... Read more
[Silicon] Crash on mono_dump_native_crash_info when recording an Image S...
Steps to reproduce:1. Open the “user’s attached project”2. Go to “Window/General/Recorder/Recorder WIndow“ through the Main Menu3. S... Read more
[Linux][Profiler] Profiling mode dropdown remains open after closing the...
Steps to reproduce:1. Open a new or an existing project2. Open Profiler window (Window -> Analysis -> Profiler)3. Click on the... Read more
NetworkBehaviour callback order is different than in the documentation
How to reproduce:1. Open attached project "UNETWeaverBug.zip" and scene "TestScene"2. Enter Play mode3. Observe Console window Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved