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Duplicate

Duplicate in 6000.5.X

Votes

0

Found in

6000.0.64f1

6000.3.3f1

6000.4.0b3

6000.5.0a3

6000.5.0a5

Issue ID

UUM-130957

Regression

Yes

Grid does not get enabled in the Tile Palette window when enabling it

2D

-

Steps to reproduce:

  1. Create a new Unity project using a 3D Universal Template
  2. In the Package Manager, install the 2D Features package
  3. In the Project window, right-click and create a 2D Sprite
  4. Open the Tile Palette window (Window > 2D > Tile Palette)
  5. Click "Create New Tile Palette" dropdown 
  6. Create a new Tile Palette
  7. Drag the Sprite from the 3rd step into the Tile Palette window
  8. In the Tile Palette window, click on the grid icon to enable grid
  9. Observe the Tile Palette window

Actual results: The grid is not visible in the Tile Palette window

Expected results: The grid is visible in the Tile Palette window

Reproducible with versions: 6000.0.3f1, 6000.0.64f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a3
Not reproducible with versions: 6000.0.2f1 

Tested on (OS): Windows 11, macOS 26.1 (M1 Pro)

Notes:

  • The provided FAV (6000.0.3f1) is for Windows platform and differs from macOS Platform (FAV - 2023.3.0b8)
  • The issue can be inconsistent to reproduce
  • Does not reproduce with DX11, but reproduces with DX12 and Metal
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

  2. Resolution Note (6000.5.X):

    Thank you for reporting a bug to Unity.

    We have reviewed the issue and found it is a duplicate of an existing bug already logged in our system. To keep things organized and ensure the issue is properly prioritized, we have linked your report to the original case.

    We will now close this report as a duplicate, but the original bug remains open and under review. Your input has been noted and helps us better understand the impact of the issue. If anything changes regarding its severity or impact, please let us know.

    Thank you for helping us improve Unity!

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