Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.1.0b12
2021.2
2021.2.0a9
Issue ID
1334787
Regression
Yes
AssetBundle dropdown UI is placed at incorrect position when selecting a GameObject in the Hierarchy window beforehand
How to reproduce:
1. Create a new project using the 3D template
2. Make a Prefab, dragging a GameObject to the Project Window
3. In the Hierarchy, select a random GameObject
4. In the Project Window, select the Prefab
5. In the Inspector Window, click on the AssetBundle dropdown menu (under the Asset Labels tab)
Expected result: Menu is opened beside the selection
Actual result: Menu is opened at the top of the screen
Reproducible with: 2021.1.0b12, 2021.1.8f1, 2021.2.0a16
Not reproducible with: 2018.4.35f1, 2019.4.26f1, 2020.3.9f1, 2021.1.0b11, 2021.2.0a17
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terms of Service agreement checkbox is invisible under specific OS system themes (UI Accessibility)
- Tile Palette: "Create New Tilemap" dropdown area is displayed in several colors
- Input.mousePosition stops syncing to touch input when using "DownloadHandlerTexture" in WebGL build
- UI Builder canvas doesn't update element styling accordingly when changing Active Theme for some Editor Authoring elements
- Selector Value buttons are not aligned with parameters in UI Builder
Resolution Note (fix version 2021.2):
Fixed in Unity 2021.2.0a17 and above