Search Issue Tracker
Camera with image effects throws error when certain game view aspect rat...
To reproduce: 1. Create a camera with Clear Flags set to "Depth Only" or "Don't Clear" 2. Attach an image effect to the camera 3. Se... Read more
After importing model with "Optimize Game Object" enabled leads to inc...
To reproduce follow the steps: 1. Open "Bug_Report" project 2. Open "Scale_Error" scene 3. Observe the scene - one of two objects a... Read more
Excessive garbage generated when accessing a non existent component
The project consists of two scenes: 1. GarbageTestCaseScene - it has a GameObject with a component/behaviour calling GetComponent() ... Read more
[OSX] Game Window disappears when switching to another application when ...
To reproduce: 1. Open Unity, create a new project and open it 2. Have Unity Editor on the main monitor and set Game Window on the s... Read more
Scrolling doesn't work with Apple Mighy Mouse A1152
Steps to reproduce : - have an Apple Mighty Mouse A1152 connected - open a longer script in Mono Develop - try to scroll with the ... Read more
Editor throws error when importing native 2.7x .blend file, imported fil...
To reproduce: 1. Open user's attached project ("Blank_Project_2019") 2. Reimport all Assets -- Error in the console, file is not rec... Read more
Cannot logout from Mac if MonoDevelop is open
To reproduce: 1. Have a MonoDevelop window open 2. Try restart/logout/shut down your Mac 3. Click trough any confirmation dialogs 4.... Read more
HoloLens jittering 3D model causing color separation possibly due to inc...
1. What happened 3D models are jittering and much more unstable than before the 2017.2.0p1 release. The jittering causes extreme co... Read more
Environment variables dropped when using Unity Hub 2.0.0
How to reproduce: 1. Open cmd and write the following: cd C:\Projects\Unity\HubBug_01 set PATH=%PATH%;C:\Projects\Unity\HubBug_01 s... Read more
The lack of vertex attributes causes a crash on dynamic batching
Unity Player crashes when all the following conditions are fulfilled: - Using OpenGL ES (2.0/3.0). - Dynamic Batching is enabled. -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template