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Fixed in 2018.3.X

Fixed in 2017.4.X, 2018.2.X



Found in


Issue ID




[OSX] Game Window disappears when switching to another application when using multiple monitors



To reproduce:

1. Open Unity, create a new project and open it
2. Have Unity Editor on the main monitor and set Game Window on the second monitor
3. Open new application on the main monitor (for example Safari)

Expected Result: The Game Window will not disappear on the second monitor.
Actual Result: The Game Window will disappear on the second monitor. When you switch back, it re-appears.

- This issue appears only on OSX
- For User, this makes it difficult to do partial screen captures as the Game Window disappears when using screen capture software

Reproduced on Unity 2017.3.0p3, 2017.3.1p1, 2018.1.0b6 and 2018.2.0a1
Not reproduced on Unity 2017.3.0p2
Regression on Unity 2017.3.0p3

Comments (8)

  1. adam_carballo

    Aug 28, 2018 11:41

    Fixed on 2017.4.10f1
    Thank you for including it on the LTS versions!

  2. chihchanglin

    Aug 03, 2018 02:01

    It has been fixed in 2018.2.0f2. Thanks Unity!

  3. adam_carballo

    Jul 12, 2018 12:50

    Can we have this fixed, please? It's one of the most (if not the most) annoying bug with Unity I had in a long time. I also hope is included in LTS

  4. Chris-Hoo

    May 24, 2018 17:19

    Please fix it in the next LTS version, please!

  5. diegogPlayStudios

    May 23, 2018 17:07

    - Issue Present in Unity 2017.3.1f1
    - This issue disrupts dramatically the work flow of many Devs! (It is always needed to work hand by hand with other applications even for a simple task such as dragging files)

  6. CodeFighter

    Apr 09, 2018 05:48

    Please fix it.
    It is really annoying.

  7. Victor-Guerrero

    Feb 20, 2018 05:45

    - Seen in Unity 2017.3.1f1
    - The problem affects any detached window from the "main editor window" and it happens in a single monitor as well.

  8. chihchanglin

    Feb 14, 2018 03:34

    - This issue appears on Mac also. After Unity 2017.3.x.
    - It works fine before Unity 2017.2.x.

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