Search Issue Tracker
Fixed in 5.3.5
Votes
16
Found in
5.4.0b7
Issue ID
774484
Regression
Yes
After importing model with "Optimize Game Object" enabled leads to incorrect GameObject scaling
To reproduce follow the steps:
1. Open "Bug_Report" project
2. Open "Scale_Error" scene
3. Observe the scene - one of two objects are scaled incorrectly
4. Incorrect scaled GameObject model import settings has model has "optimize gameobject" checked.
5. After disabling "optimize GameObject" does not affect GameObject unless it's added into the scene after the changes
Reproduced in 5.4.0b7, 5.4.0b8, 5.3.3p2, 5.3.2f1
Not reproducible: 5.2.4
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Arainami
Mar 18, 2016 09:38
The same problem. In versions 5.3 and 5.4 beta, our game turns into a mess because of the option Optimize Game Objects