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0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps:1. Open Test scene from attached p... Read more

1
votes
Fixed

Audio Listener component is not draggable in the Inspector

Inspector Functionality

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Dec 17, 2015

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Version/s: 5.3.0f4

To reproduce:1. Open attached project2. Open "Test" scene3. Select Main Camera in the Hierarchy4. In the Inspector try to drag the A... Read more

0
votes
Feature Request

Shader does not use full-screen color with Single Pass Instanced Render ...

SRP XR

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Aug 13, 2024

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Version/s: 6000.0.14f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In MockHMD setting... Read more

0
votes
Duplicate

[HDRP] Volume gizmos visibility is linked to inspector

Package: Scriptable Render Pipeline HD

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May 13, 2021

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Version/s: prepackaged in editor

Not sure if this is a feature or a bug. 1) Open any HDRP project2) Disable volume gizmos via dropdown menu in scene view (see video)... Read more

0
votes
Fixed

[UWP] Fix WindowsMobile SDK being added incorrectly causing build failures

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Sep 19, 2025

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Version/s: 6000.3.0b4, 6000.4.0a1

Steps to reproduce: Download 6.4 editor with components to build for UWP In visual studio installer, install Universal Windows Apps ... Read more

1
votes
Fixed

Terrain is not affected by Environmental Lighting when Draw Instanced is...

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Aug 10, 2022

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Version/s: 2021.3.8f1, 2022.1.10f1, 2022.2.0a8

Reproduction steps:1. Open the user’s attached project2. Open “Assets/Scenes/SampleScene”3. Select the “Terrain” GameObject and go t... Read more

1
votes
Won't Fix

DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging...

Package: Addressables

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Jul 17, 2024

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Version/s: 1.19.19, 1.21.21, 2.1.0

Reproduction steps:1. Open the attached “BugRepro” project2. From the menu navigate to BugRepo > Test3. From the Project window d... Read more

0
votes
Fixed

Static objects lose their Polybrush modifications when entering Play mod...

Package: Polybrush

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Apr 27, 2018

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Version/s: Asset Store version

How to reproduce:1. Open attached project "Polybrush_LoseModifications.zip" and scene "TestScene"2. Enter Play mode3. Observe Scene/... Read more

7
votes
Fixed

[SpriteEditor] Memory leak when applying changes to sprite

2D

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Dec 15, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project "SpriteMemoryLeak.zip"2. Select "ziyuan" sprite in project tab3. Open sprite editor4. O... Read more

0
votes
Not Reproducible

tvOS builds fail when building with the Burst package on MacOS Silicon

Package: Burst

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Nov 27, 2024

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Version/s: 1.6.6, 1.8.14, 1.8.18

Steps to reproduce: 1. Create a new project 2. Make sure the Burst package is installed3. Open the Build Settings window4. Switch pl... Read more

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