Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
prepackaged in editor
Issue ID
1335908
Regression
No
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug.
1) Open any HDRP project
2) Disable volume gizmos via dropdown menu in scene view (see video)
3) Select any gameobject containing a Volume
4) Expand volume component
Expected result: Expanding or collapsing Volume component has no impact on Gizmo visibility in the scene
Actual result: Volumes become unhidden on expansion in the Inspector
Unity 2021.2.a17
HDRP: prepackaged in editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #1313974