Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
prepackaged in editor
Issue ID
1335908
Regression
No
[HDRP] Volume gizmos visibility is linked to inspector
Not sure if this is a feature or a bug.
1) Open any HDRP project
2) Disable volume gizmos via dropdown menu in scene view (see video)
3) Select any gameobject containing a Volume
4) Expand volume component
Expected result: Expanding or collapsing Volume component has no impact on Gizmo visibility in the scene
Actual result: Volumes become unhidden on expansion in the Inspector
Unity 2021.2.a17
HDRP: prepackaged in editor
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
This is a duplicate of issue #1313974