Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.4.0b14
Issue ID
786561
Regression
No
[TextureSheetAnimation] Start Frame range is one frame longer than available frames (i.e. TilesX*TilesY)
The start frame range is one frame longer than the number of frames (image attached).
Repro steps:
1. Open Test scene from attached project.
2. Select particle system and scroll to the Texture Sheet Animation module.
3. Observe how the start frame range starts at 0 and goes up to tiles XY (i.e. frame 0 and frame XY are the same frame).
Notes:
- not a regression, has always been like this.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment