Search Issue Tracker
Won't Fix
Votes
1
Found in [Package]
1.19.19
1.21.21
2.1.0
Issue ID
ADDR-3720
Regression
No
DragUpdatedEvent and DragPerfomeEvent messages are printed when dragging and dropping an asset into an AssetReference field
Reproduction steps:
1. Open the attached “BugRepro” project
2. From the menu navigate to BugRepo > Test
3. From the Project window drag and drop “Assets/GameObject.prefab” into the Asset Reference field in the Test Window
4. Observe the Console window
Expected result: No messages are printed
Actual result: DragUpdatedEvent and DragPerfomeEvent messages are printed
Reproducible with: 1.19.19, 1.21.21 (2021.3.40f1, 2022.3.37f1), 2.1.0 (6000.0.10f1)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.