Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
1.6.6
1.8.14
1.8.18
Issue ID
BUR-2784
Regression
No
tvOS builds fail when building with the Burst package on MacOS Silicon
Steps to reproduce:
1. Create a new projectÂ
2. Make sure the Burst package is installed
3. Open the Build Settings window
4. Switch platform to tvOS
5. Build the project
6. Observe the Console window
Actual results: There are multiple errors thrown and the build fails
Expected results: The project builds with no errors thrown
Reproducible with versions: 1.6.6(2021.3.29f1), 1.8.14(2021.3.33f1), 1.8.18(2021.3.45f1, 2022.3.52f1, 6000.0.29f1, 6000.1.0a7)
Tested on (OS): MacOS Silicon
Notes:
- Does not reproduce with Windows 11, MacOS Intel
- Seems to only reproduce on MacOS Silicon
- Does not reproduce without Burst package
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
Resolution Note:
A prerequisite for building Apple TV players is that Xcode is installed with tvOS support. Please ensure that Xcode is installed with tvOS platform support.