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0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

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Jun 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more

0
votes
Duplicate

Images with "Preserve Aspect" don't update aspect ratio when changing sp...

uGUI

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Apr 04, 2019

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Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0a9

Steps on how to reproduce:1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project2. Play the 'SampleScene' scene3. Click on th... Read more

2
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...

Asset - Database

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Apr 08, 2019

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Version/s: 2018.3.0a6, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps:1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip"2. Delete "untitled_prefabroot" Prefab ... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more

0
votes
Fixed

[UI Elements] Foldout children styling breaks when flex-basis USS proper...

UI Toolkit

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Jul 23, 2019

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Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce:1. Open the SampleScene in the attached project "FoldoutCase"2. Go to Window -> UIElements -> FoldoutBug3. To... Read more

0
votes
Fixed

[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...

Visual Effects - Legacy

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Apr 30, 2020

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Version/s: 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more

0
votes
Fixed

AudioSource continues to play after being stopped in preview window

Audio

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May 15, 2019

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Version/s: 2018.4.0f1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip")2. Select an AudioSource from Assets folde... Read more

1
votes
Fixed

[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...

IL2CPP

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Apr 12, 2019

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Version/s: 2018.3.0a9, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS and deplo... Read more

0
votes
Fixed

Terrain only renders the mesh renderer ir root gameObject of a tree prefab

Terrain

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Apr 09, 2019

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Version/s: 2017.4.20f2, 2019.2.0a11

Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more

2
votes
Fixed

Script compilation pipeline doesn't warn if asmdef is named the same as ...

Scripting

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Apr 03, 2019

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Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download "case 1143057.zip"2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO) a... Read more

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