Search Issue Tracker

0
votes
Won't Fix

Single stepping on a throw statement does not stop at the catch statement

CodeEditors

-

Jun 04, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more

0
votes
Duplicate

Images with "Preserve Aspect" don't update aspect ratio when changing sp...

uGUI

-

Apr 04, 2019

-

Version/s: 2019.1.0a5, 2019.2.0a1, 2019.2.0a9

Steps on how to reproduce: 1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project 2. Play the 'SampleScene' scene 3. Click on... Read more

2
votes
Fixed

PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...

Asset - Database

-

Apr 08, 2019

-

Version/s: 2018.3.0a6, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip" 2. Delete "untitled_prefabroot" Prefa... Read more

0
votes
Fixed

[Windows] Problem with importing DLLs using DllImport attribute from dif...

Windows

-

Oct 21, 2019

-

Version/s: 2018.2.16f1, 2019.2.9f1

Reported by customer: The function LoadPluginExecutable in Runtime/Misc/Plugins.cpp is not thread safe. This causes a problem if tw... Read more

0
votes
Fixed

[UI Elements] Foldout children styling breaks when flex-basis USS proper...

UI Toolkit

-

Jul 23, 2019

-

Version/s: 2019.1.0a10, 2019.2.0a1, 2019.2.0b10, 2019.3.0a1

How to reproduce: 1. Open the SampleScene in the attached project "FoldoutCase" 2. Go to Window -> UIElements -> FoldoutBug 3. Toggl... Read more

0
votes
Fixed

[UIElements] Maximizing UI Toolkit Sample window throws "Invalid editor ...

UI Toolkit

-

May 06, 2020

-

Version/s: 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

When the UI Toolkit Sample window is docked in the editor and scene view or game view is maximized and minimized then the docked UI ... Read more

0
votes
Fixed

AudioSource continues to play after being stopped in preview window

Audio

-

May 15, 2019

-

Version/s: 2018.4.0f1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip") 2. Select an AudioSource from Assets fol... Read more

1
votes
Fixed

[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...

IL2CPP

-

Apr 12, 2019

-

Version/s: 2018.3.0a9, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS and deploy ... Read more

0
votes
Fixed

Terrain only renders the mesh renderer ir root gameObject of a tree prefab

Terrain

-

Apr 09, 2019

-

Version/s: 2017.4.20f2, 2019.2.0a11

Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce: 1. Open attached project 2. Open SampleSce... Read more

2
votes
Fixed

Script compilation pipeline doesn't warn if asmdef is named the same as ...

Scripting

-

Apr 03, 2019

-

Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download "case 1143057.zip" 2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO)... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.