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Single stepping on a throw statement does not stop at the catch statement
How to reproduce:1. Open the attached "ThrowStep.zip" project2. Open the "testscript.cs" and set a breakpoint on line3. Attach the I... Read more
Images with "Preserve Aspect" don't update aspect ratio when changing sp...
Steps on how to reproduce:1. Open the attached "ImageAspectRepro2018.3.6f1.zip" project2. Play the 'SampleScene' scene3. Click on th... Read more
PrefabUtility.SaveAsPrefabAsset() returns null when creating new prefab ...
Reproduction steps:1. Open the attached project inside of "PrefabUtilitySaveAsAssetIssue.zip"2. Delete "untitled_prefabroot" Prefab ... Read more
Material referencing the whole Sprite turns black when Sprite Texture sl...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more
[UI Elements] Foldout children styling breaks when flex-basis USS proper...
How to reproduce:1. Open the SampleScene in the attached project "FoldoutCase"2. Go to Window -> UIElements -> FoldoutBug3. To... Read more
[Shuriken] "Shape Transform Tool" goes out of Layout under Shape module ...
When prefab of Particle System is created, Shape Transform Tool goes out of Layout under "Shape" module from Particle System in pref... Read more
AudioSource continues to play after being stopped in preview window
How to reproduce:1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip")2. Select an AudioSource from Assets folde... Read more
[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...
How to reproduce:1. Open the attached project2. Go to File-> Build Settings-> Switch to iOS Platform3. Build for iOS and deplo... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce:1. Open attached project2. Open SampleScene ... Read more
Script compilation pipeline doesn't warn if asmdef is named the same as ...
Steps to reproduce:1. Download "case 1143057.zip"2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO) a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names