Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2019.2
2019.3
2020.1
2020.2
2020.2.0a11
Issue ID
1244800
Regression
No
[UIElements] Maximizing UI Toolkit Sample window throws "Invalid editor window UnityEditor.FallbackEditorWindow"errors
When the UI Toolkit Sample window is docked in the editor and scene view or game view is maximized and minimized then the docked UI Toolkit Sample window disappears with the following Errors, Also when the UI Toolkit Sample window is maximized and minimized, only the 1st error mentioned below appears in the console.
"Invalid editor window UnityEditor.FallbackEditorWindow
UnityEditor.GenericMenu:CatchMenu (object,string[],int)"
"Invalid editor window UnityEditor.FallbackEditorWindow
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler ()".
Steps to repro:
1. Create a new project
2. Window > UI Toolkit > Sample
3. Docked UI Toolkit window
4. Maximize UI Toolkit window
5. Maximize Scene View or Game View
Actual Result:
On maximizing UI Toolkit Samples window error is thrown and maximizing Scene View OR Game View, UI Toolkit Samples window disappears along with the error
Expected Result:
UI Toolkit Samples window maximize gracefully and window remains docked on maximizing and minimizing Scene View OR Game View
Note: UIElements Sample window is introduced in 2019.2
Occurring on:
2020.2.0a11, 2020.1.0b8, 2019.3.12f1, 2019.2.13f1
Environment:
Windows 10 and macOS 10.14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceExceptions are being thrown when saving a ScriptableObject with an array of a type with a CustomPropertyDrawer that uses TrackPropertyValue
- Applied velocity is inconsistent when using Rigidbody AddForce() with ForceMode.VelocityChange
- Crash on AudioUtil_CUSTOM_HasAudioCallback when exiting Play Mode while the Inspector is displaying a GameObject with an empty script attached
- Scroll offset is framerate-dependent when scrolling with velocity in the Device Simulator
- "Object.FindObjectsOfType<T>() is obsolete" warning is thrown when using "Transitions Plus" asset
Add comment