Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2018.4.X, 2019.1.X, 2019.2.X
Votes
0
Found in
2018.4.0f1
2019.1.2f1
2019.2.0a1
2019.3.0a1
Issue ID
1154598
Regression
Yes
AudioSource continues to play after being stopped in preview window
How to reproduce:
1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip")
2. Select an AudioSource from Assets folder
3. In the Preview tab, press play
4. Press stop while the AudioSource is still playing
Expected results: AudioSource stops playing
Actual results: AudioSource continues to play, preview window disappears, "NullReferenceException" errors can be seen in the console
Reproducible with: 2018.4.0f1, 2018.4.1f1, 2019.1.2f1, 2019.1.3f1, 2019.2.0b2, 2019.3.0a3
Not reproducible with: 2017.4.27f1, 2018.3.14f1, 2019.1.0a1, 2019.1.1f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
- Crash on ModelImporter::ImportSkinnedMesh when disabling "Strip Bones" on a specific FBX model
- WebGL Development builds ignore the "Compression Format" setting when using "Gzip" compression
Resolution Note (fix version 2019.3):
Fixed in 2018.4.4f1, 2019.1.9f1, 2019.2.0b7, 2019.3.0a7