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Game View is not displayed after setting language pack in Editor
Reproduction steps:1. Open the Unity Hub and Select Installs2. Install Unity Editor and Add "日本語"(Japanese) in the Language Pack (pr... Read more
All open Scenes get dirty when editing a SpriteShape Spline
How to reproduce:1. Open the user's attached project2. In the Hierarchy select 'Open Sprite Shape'3. In the Inspector select 'Edit S... Read more
[ProBuilder] Corner polygon of the door object is triangulated in a wron...
How to reproduce:1. Open an existing project, or create one2. Open the ProBuilder Window3. Create a new Door Shape4. Switch to eithe... Read more
New ShaderGraph SubGraph remains dirty when the non-existing changes are...
How to reproduce:1. Create and open a new project2. Install the ShaderGraph package from the Package Manager3. Create a ShaderGraph ... Read more
[2018.4] Console throws a Warning about corrupted ProjectVersion.txt fil...
To reproduce: 1. Open Unity and create a New Project or open existing Project2. When Project is opened, open the Console window Expe... Read more
Canvas elements' changes in size are delayed when the Build window's res...
How to reproduce:1. Open user's attached "窗口大小改变的问题" project2. Open the "SampleScene" Scene3. Open the Build Settings (File->Buil... Read more
"System.InvalidOperationException" and "System.IndexOutOfRangeException"...
How to reproduce:1. Open the attached "ReproProjectErrors.zip" from Google Drive link2. Enter the Play mode3. Make sure that PlayMod... Read more
The Object Hierarchy is not preserved when Objects are Imported using Sc...
Reproduction steps:1. Create a new project2. Import the attached Unity Package named "Package_1112123"3. Observe the Hierarchy of th... Read more
[MacOS] VideoPlayer Audio is out of Sync
How to reproduce:1. Download and open the attached project 'videoproject.zip' from Google Drive2. Open scene 'SampleScene'3. Build a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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