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[WebGL] Memory is not released when on Application Quit
How to reproduce:1. Open the attached project's "case_1188667-Project.zip" Scene labeled "SampleScene"2. Make a WebGL build3. Host t... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more
Scene Grid gets partially shrunk when Shadow Intesity option is set abov...
Reproduction steps:1. Open the attached project named Case_11865002. Open the "Test" scene and select the Point Light 2D3. Increase ... Read more
[Cinemachine] NullReferenceException error is thrown on selecting Cinema...
NullReferenceException error is thrown on selecting CinemachineFreeLook camera preset asset.It also throws error on changing any val... Read more
Crash in MonoBehaviour_CUSTOM_IsObjectMonoBehaviour when trying to acces...
To reproduce: 1. Open the project, attached by the user (but testing project.zip)2. Enter Play mode Expected: the Editor doesn't cra... Read more
Assertion failed errors when moving RectTransform
Steps to reproduce: 1. Open attached project, Scene repro32. Select the "OptionsMenu" Child in "Canvas"3. In Scene view move the obj... Read more
Dragging and dropping Asset in the Inspector is taking upwards of 3 seco...
How to reproduce:1. Open the "DragAndDropSlow.zip" project2. Select the "gc_main_bp_npcs_patients_human_male" Asset in the Project w... Read more
[Mobile] ExecuteDefaultActionAtTarget is not dispatching correctly when ...
How to reproduce:1. Download the attached project "Trunk.zip"2. Build and Run on Android3. When the app opens, press on text field t... Read more
Humanoid rig not animating additional prop bones correctly
Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more
Adding a Node takes a lot of time when Shader Graph contains a lot of Nodes
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/FlowFire/08. Tex Shader Extra/S... Read more
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