Search Issue Tracker
Missing Device Simulator API
Reproduction steps:1. Open the attached project Expected result: there are no errorsActual result: there is an error “The type or na... Read more
Error claims issue with type when trying to load an Asset that is not ma...
Reproduction steps:1. Open the user’s attached project “addressables bug”2. Open “SampleScene” from the Project window3. Enter Play ... Read more
Pro Builder "Experimental Features Enabled" remains disabled
How to reproduce:1. Open the project “IN_15814”2. Press Edit → Preferences → Pro Builder3. Check “Experimental Features Enabled”4. W... Read more
Unable to get textureOverrideSettings from BuildPipeline.GetBuildTargetN...
Reproduction steps: Open the attached project “PlatformStringTest.zip“ Run the menu item PlatformSettings > GetSettingsForSwitch ... Read more
"New Scene" template details section misses a scrollbar
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
Documentation page is not displayed for the user when he clicks on "Open...
How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more
Editor hangs when importing certain .fbx files
Reproduction steps: Create a new project Import attached test.fbx Expected result: Asset importsActual result: Editor hangs on “Impo... Read more
[SpriteResolver] Category field is set to "No Category" after pressing t...
Reproduction steps: Open the “SpriteResolverBug” project Open “SampleScene” scene Select the “Main Camera” GameObject in the Hierarc... Read more
Incorrect values in ReadPixel for some 16bit GraphicsFormat when on Windows
To reproduce:1. Open the user’s project2. Expand ‘Bug’ GameObject in the Hierarchy3. Select any ‘Invalid’ GameObject4. Look at the I... Read more
Performing Android and iOS batch-mode builds causes error in RenderTexture
Steps to reproduce:1. Open the attached project "T1357998_NoGraphics.zip" with the following commands: "EditorPath" -batchmode -nogr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation