Search Issue Tracker
Fixed
Fixed in 5.2.3, 7.0.9
Votes
0
Found in [Package]
7.0.7
Issue ID
DANB-240
Regression
Yes
[SpriteResolver] Category field is set to "No Category" after pressing the Play button
Reproduction steps:
# Open the “SpriteResolverBug” project
# Open “SampleScene” scene
# Select the “Main Camera” GameObject in the Hierarchy
# In the Inspector set Category in the “Sprite Resolver” component to Animation → Face → Mouth → Male → MaleLip
# When entering the Play Mode
Expected result: Category field stays set
Actual result: Category is set to “No Category”
Reproducible with: 6.0.0-pre.1 (2021.1.0a1), 7.0.7 (2021.3.10f1)
Not reproducible with: 5.2.3 (2020.3.39f1), 8.0.3 (2022.1.0f1), 9.0.0 (2022.2.0b8, 2023.1.0a10)
Could not test with: 8.0.0-pre.3, 8.0.2 (2022.1.0a1, 2022.1.0b16) (Errors in the Console)
Reproduced on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs
Resolution Note (fix version 7.0.9):
Fixed in 2D Animation 7.0.9
Resolution Note (fix version 5.2.3):
Fixed in 5.2.3