Search Issue Tracker

2
votes
Won't Fix

[Post Processing] Black artifacts appear when using Screen Space Reflect...

Package: PostProcessing

-

Dec 16, 2020

-

Version/s: 3.0.2

Reproduction steps: 1. Open users attached project and Scenes/SampleScene scene 2. Observe the Game view Expected result: The game ... Read more

0
votes
Fixed

[XR SDK] [PPv3] Lens Distortion, Motion Blur, Bloom effects does not sho...

Package: PostProcessing

-

Dec 29, 2020

-

Version/s: 3.0.1

Reproduction steps: 1. Open the attached project ("PPSv3.zip") 2. Open the "TestScene" scene 3. Open Inspector window and select "PP... Read more

0
votes
By Design

Post Processing don't work on build and output null error in log

Package: PostProcessing

-

Dec 12, 2020

-

Version/s:

Creating post processing layer and camera is throwing a null ref. Repo Steps: 1. Open the attatched project 2. Load 'TestScene' 3. ... Read more

0
votes
Won't Fix

[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...

Package: PostProcessing

-

Oct 21, 2020

-

Version/s: 2018.4, 2019.4.12f1

Reproduction steps: 1. Open the attached project ("1286514C.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode Expected r... Read more

0
votes
Fixed

[Android] [PPv2] [Vulkan] AO RenderTexture.Create failed: format unsuppo...

Package: PostProcessing

-

Feb 23, 2021

-

Version/s: 3.0.2

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Observe: Black screen and... Read more

1
votes
Won't Fix

[XR][Post Processing] The right eye's view is shifted when using Tempora...

Package: PostProcessing

-

Apr 26, 2022

-

Version/s: 3.1.1

Reproduction steps: 1. Open the user's attached project 2. Load the "PortalVRBug" scene 3. Enter play mode 4. Change the Game view t... Read more

0
votes
Fixed

Screen space refelctions not working when the graphics API is set to Ope...

Package: PostProcessing

-

Sep 25, 2021

-

Version/s: 3.1.1

How to reproduce: 1. Open the user attached project (reflectionSample.zip) and make sure the "SampleScene" is open 2. In the Scene v... Read more

0
votes
Fixed

MSVO Ambient Occlusion doesn't work

Package: PostProcessing

-

Mar 26, 2021

-

Version/s: 3.0.3

Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more

0
votes
Duplicate

[XR][OpenXR][Oculus][Post-Processing] View in HMD is darker and sometime...

Package: PostProcessing

-

May 18, 2021

-

Version/s: 3.1.0

Reproduction steps: 1. Open the user's attached "debugDOF.zip" project 2. Load the "LoaderScene" 3. Enter Play mode 4. Put on HMD E... Read more

1
votes
Fixed

Enabling FXAA results in a worse effect than No Anti-Aliasing when using...

Package: PostProcessing

-

Jun 21, 2021

-

Version/s: 3.1.0

How to reproduce: 1. Open the user's attached "anti-aliasing" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the... Read more