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[Post Processing] Black artifacts appear when using Screen Space Reflect...
Reproduction steps: 1. Open users attached project and Scenes/SampleScene scene 2. Observe the Game view Expected result: The game ... Read more
[XR SDK] [PPv3] Lens Distortion, Motion Blur, Bloom effects does not sho...
Reproduction steps: 1. Open the attached project ("PPSv3.zip") 2. Open the "TestScene" scene 3. Open Inspector window and select "PP... Read more
Post Processing don't work on build and output null error in log
Creating post processing layer and camera is throwing a null ref. Repo Steps: 1. Open the attatched project 2. Load 'TestScene' 3. ... Read more
[XR] [Post-Processing] Motion Blur effect renders screen in to 4 viewpor...
Reproduction steps: 1. Open the attached project ("1286514C.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode Expected r... Read more
[Android] [PPv2] [Vulkan] AO RenderTexture.Create failed: format unsuppo...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Observe: Black screen and... Read more
[XR][Post Processing] The right eye's view is shifted when using Tempora...
Reproduction steps: 1. Open the user's attached project 2. Load the "PortalVRBug" scene 3. Enter play mode 4. Change the Game view t... Read more
Screen space refelctions not working when the graphics API is set to Ope...
How to reproduce: 1. Open the user attached project (reflectionSample.zip) and make sure the "SampleScene" is open 2. In the Scene v... Read more
MSVO Ambient Occlusion doesn't work
Steps to reproduce: 1. Open the attached project ("1324639.zip") 2. Open "SampleScene" 3. Select "postProcessing" GameObject 4. Togg... Read more
[XR][OpenXR][Oculus][Post-Processing] View in HMD is darker and sometime...
Reproduction steps: 1. Open the user's attached "debugDOF.zip" project 2. Load the "LoaderScene" 3. Enter Play mode 4. Put on HMD E... Read more
Enabling FXAA results in a worse effect than No Anti-Aliasing when using...
How to reproduce: 1. Open the user's attached "anti-aliasing" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow