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0
votes
Fixed

ArgumentOutOfRangeException is thrown when clicking through ListView and...

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Apr 14, 2025

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Version/s: 6000.0.44f1, 6000.1.0b14

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Make sure that the G... Read more

0
votes
Fixed

[HDRP] Maximum Light Count takes into account far distant lights not vis...

Package: Scriptable Render Pipeline HD

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Sep 10, 2019

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Version/s:

Steps to reproduce:1. Open attached project2. Select HDRenderPipelineAsset3. Observe the Lights sections Maximum Punctual on Screen ... Read more

0
votes
Won't Fix

[MacOS] Unable to press uGUI Button and Player is rendered in a small po...

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May 25, 2022

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Version/s: 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13

How to reproduce:1. Open the user's project "TestMultiDisplay.zip"2. Build and Run3. Press the "Display 2" Button in the Player Expe... Read more

0
votes
Duplicate

Built-in TextMesh objects get corrupted when setting the font at runtime

Graphics - General

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Sep 19, 2018

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Version/s: 2018.1.9f2

How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the TextMesh Object Expected result: the font is s... Read more

0
votes
Fixed

Unable to import package with a name that contains special characters

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Aug 08, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project2. Import the package included in the 'Assets' folder Result: 'Failed to import packa... Read more

0
votes
Duplicate

[PrecomputedRealtimeGI][Editor] Light changes after another scene is loa...

Global Illumination

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Sep 29, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "00-Main" and run it3. Press "1" to additively load scene "01-Additive1"4.... Read more

0
votes
Active

“What changed” text is show truncated in Asset Manager > Versions tab ev...

Package: Asset Manager

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Sep 23, 2025

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Version/s: 1.7.0

Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. In project import provided “PNG... Read more

0
votes
Won't Fix

[BiRP SG] Built-In Shader Graph's Emission input doesn't contribute to GI

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May 16, 2022

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Version/s: 2023.1.0a13, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open user attached Project2. Edit the Shader Emissive Color property to have the reference name _EmissionColor... Read more

0
votes
Duplicate

"Inspector" tab's top section becomes overlapped by "Rect Transform" co...

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Apr 08, 2025

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Version/s: 6000.2.0a8

Steps to reproduce: Create a project Click "+" at the top of the "Inspector" tab Select UI->Toggle Verify that it has been added ... Read more

1
votes
By Design

Missing Reference Exception is thrown when TextMeshPro font materials ar...

Package: TextMeshPro

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Apr 26, 2022

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Version/s: 2.1.6, 3.2.0-pre.1

How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the Console Expected result: MissingReference... Read more

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