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Won't Fix
Won't Fix in 2022.2.X
Votes
0
Found in
2020.3.34f1
2021.3.2f1
2022.1.0f1
2022.2.0a13
Issue ID
UUM-1221
Regression
Yes
[MacOS] Unable to press uGUI Button and Player is rendered in a small portion of the Extended Display's bottom-right corner
How to reproduce:
1. Open the user's project "TestMultiDisplay.zip"
2. Build and Run
3. Press the "Display 2" Button in the Player
Expected result: Button press event triggers and Player is rendered in fullscreen on both displays
Actual result: Unable to press the Button and Player is rendered in the bottom-left corner of Extended Display
Reproducible with: 2019.4.39f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a13
Notes:
- Does not reproduce in Editor
- Opening the build from Show Package Contents > Contents > MacOS > TestMultiDisplay has no issue present
- Button issue is not reproducible in 2019.4.39f1, 2020.3.34f1, 2021.1.0b11, 2022.1.0a13 and above
- Player issue reproduces when mac display is set as Extended Display
Updated info: In current Unity windows, the second window does not even display correctly. This issue was introduced in https://github.cds.internal.unity3d.com/unity/unity/commit/99f017e44ba8c5e7411124632cbd955b418fc280 based on my bisection
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Resolution Note:
UI input on multiple monitors is not supported. This is especially apparent when the displays are of different scale factors.
Resolution Note (2022.2.X):
UI input on multiple monitors is not supported. This is especially apparent when the displays are of different scale factors.