Search Issue Tracker
Tree leafs are not shown in Scene/Game view when using newly created Tre...
Steps to reproduce:1. Create new Unity project2. Create a Tree3. Add leafs for a tree and increase frequency4. Create Terrain5. In I... Read more
EventData.clickCount doesn't increase when clicking repeatedly in the ne...
Reproduction steps:1. Open user's project "2021.2-Test.zip"2. Open "UIExample" Scene3. Enter Play Mode4. Click on "Cube" GameObject ... Read more
Selecting shader for a material resets custom Render Queue to default sh...
When shaders are switched for materials, their custom Render Queue is reset to default shader value. Steps to reproduce:1) Open the ... Read more
If the overrides screen is taller than screen, part of the screen goes o...
To reproduce:0) Make sure you have a low enough resolution (or high enough scaling percentage) so that the screen later wouldn't fit... Read more
Warning "RenderTexture: Resolving a destination texture that is NULL" is...
Steps to reproduce:1. Download 1014408_repro.zip2. Rescale Game window3. Notice in console warning is printed "RenderTexture: Resolv... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more
"The following settings are required" warning in the Environment Samples...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
GameObject's Animation doesn't change when its Bone's rotation is overri...
Reproduction steps:1. Open the attached project2. Select the GameObject "Fei" in the Hierarchy window so that the Bones are displaye... Read more
Crash on mdb_cursor_put when a project in a Google Drive File Stream is ...
Reproduction steps:1. Set up Google Drive File Stream (Instructions: https://www.scu.edu/technology/get-connected/g-suite/learning-g... Read more
Unity crashing when selecting OpenGL2 in "Graphics APIs for Windows"
Steps to reproduce:1. Open attached project in 5.4.0f3 or 5.4.0b252. If Unity didn't crash, press play.-Crash. Unity does not crash ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used