Search Issue Tracker
Fixed
Fixed in 6000.0.49f1, 6000.1.3f1, 6000.2.0a11
Votes
0
Found in
6000.0.46f1
6000.1.0b15
6000.2.0a9
Issue ID
UUM-103179
Regression
No
"The following settings are required" warning in the Environment Samples leads to the not existing settings
How to reproduce:
1. Create a new HDRP project
2. Go to Window -> Package Management -> Package Manager (Window -> Package Manager) -> High Definition RP -> Samples -> Environment Samples -> Import
3. Go to -> Assets -> Samples -> High Definition RP -> 17.1.0 -> Environment Samples -> Environment.unity
4. In the Inspector, open the "Environement Sample Showcase" GameObject
5. Under the "Sample Showcase" warning box, click the "Screen Space Reflection" or "Screen Space Reflection On Transparent"
6. Observe the results
Expected results: The Project Settings opened with the focus on the related settings
Actual results: The Project Settings just open without any focus and "Item m_RenderPipelineSettings.supportSSR not found in window Project Settings." warning is thrown in the Console
Reproducible with: 6000.0.46f1, 6000.1.0b15, 6000.2.0a9
Reproducible on: macOS Sequoia 15.3 (M1)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Add comment