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[Android] Recording is not supported on some android 7.0 and 7.1 using E...
Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more
[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...
How to reproduce:1. Open the User's attached project ("UniqueShadowSimple.zip")2. In the Project window find "ForwardRenderer" asset... Read more
[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...
How to reproduce:1. Open the new repro project -> Sample Scene2. Switch to Game View3. Switch between the two cameras in the scen... Read more
Resetting layout does not reset window position and size
How to reproduce:1. Open the attached project “EmptyProject.zip“2. Open the Project Settings (Edit > Project Settings…)3. Make th... Read more
[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...
How to reproduce:1. Create a new Unity Project2. Create one more Scene3. Install the Rider Package4. Set the JetBrains Rider as the ... Read more
EventData.clickCount doesn't increase when clicking repeatedly in the ne...
Reproduction steps:1. Open user's project "2021.2-Test.zip"2. Open "UIExample" Scene3. Enter Play Mode4. Click on "Cube" GameObject ... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more
Building to iOS fails with NullReferenceException on MonoAssemblyStripping
1. Open attached project2. Build to iOS with il2cpp3. NullReferenceException will be thrown Read more
[OpenGL] Shader Graph animation stops running after working briefly when...
How to reproduce:1. Open project "TicketProject.zip"2. Open scene "TestScene"3. Set OpenGLES2 or/and OpenGLES3, but remove Vulkan in... Read more
[Android]SystemInfo.supportsTessellationShaders is false on some devices...
Steps to reproduce:1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip"2. Build it to Android Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used