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0
votes
Fixed

[Android] Recording is not supported on some android 7.0 and 7.1 using E...

Android

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Jan 23, 2017

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Version/s: 5.4.3p1

Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity2) Build and run 'main' scene on a device3) Pres... Read more

2
votes
Won't Fix

[URP] Overriding whole RenderingData.ShadowData.bias overrides all shado...

Package: Scriptable Render Pipeline Universal

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Oct 15, 2020

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the User's attached project ("UniqueShadowSimple.zip")2. In the Project window find "ForwardRenderer" asset... Read more

1
votes
Not Reproducible

[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...

Package: Scriptable Render Pipeline Universal

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Sep 04, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the new repro project -> Sample Scene2. Switch to Game View3. Switch between the two cameras in the scen... Read more

0
votes
By Design

Resetting layout does not reset window position and size

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Mar 24, 2023

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Version/s: 2020.3.46f1, 2021.3.23f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a8

How to reproduce:1. Open the attached project “EmptyProject.zip“2. Open the Project Settings (Edit > Project Settings…)3. Make th... Read more

0
votes
Fixed

[Rider Editor] Opening a scene will open it in JetBrains Rider instead o...

Package: Rider

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Aug 28, 2019

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Version/s: 1.0.2

How to reproduce:1. Create a new Unity Project2. Create one more Scene3. Install the Rider Package4. Set the JetBrains Rider as the ... Read more

2
votes
Fixed

EventData.clickCount doesn't increase when clicking repeatedly in the ne...

Package: Input System

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Feb 24, 2021

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Version/s: 1.0.0-preview.6

Reproduction steps:1. Open user's project "2021.2-Test.zip"2. Open "UIExample" Scene3. Enter Play Mode4. Click on "Cube" GameObject ... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
Fixed

Building to iOS fails with NullReferenceException on MonoAssemblyStripping

IL2CPP

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Mar 14, 2016

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Version/s: 5.3.2f1

1. Open attached project2. Build to iOS with il2cpp3. NullReferenceException will be thrown Read more

2
votes
By Design

[OpenGL] Shader Graph animation stops running after working briefly when...

Package: Shader Graph

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Dec 02, 2020

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Version/s: 10.2.2

How to reproduce:1. Open project "TicketProject.zip"2. Open scene "TestScene"3. Set OpenGLES2 or/and OpenGLES3, but remove Vulkan in... Read more

0
votes
By Design

[Android]SystemInfo.supportsTessellationShaders is false on some devices...

Vulkan

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Jul 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b2

Steps to reproduce:1. Open the user's attached project "TessellationNotSupportPixelIssue-2021.2.zip"2. Build it to Android Expected ... Read more

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