Search Issue Tracker
Fixed in 5.4.3
Votes
0
Found in
5.4.0f3
Issue ID
819813
Regression
Yes
Unity crashing when selecting OpenGL2 in "Graphics APIs for Windows"
Steps to reproduce:
1. Open attached project in 5.4.0f3 or 5.4.0b25
2. If Unity didn't crash, press play.
-Crash.
Unity does not crash when switching player settings to directX9 or directX11
It is only reproducible with OpenGL selected as firs option in Edit->project settings->player.
Current result: Unity crashes when Player mode set to openGL;
Expected result: Unity shouldn't crash;
Reproduced on: 5.4.0b25, 5.4.0f2, 5.4.0f3
Working the way it supposed to be: 5.3.5f1,5.3.6f1,5.4.0b10,5.4.0b11,5.4.0b21
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
shubhamswaraj2021
Aug 22, 2020 11:21
good one <a href="https://www.lyricsauto.com">lyricsauto</a>