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1
votes
Not Reproducible

[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...

Package: Scriptable Render Pipeline Universal

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Sep 04, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the new repro project -> Sample Scene2. Switch to Game View3. Switch between the two cameras in the scen... Read more

1
votes
Third Party Issue

log4net error is thrown when using .NET Standard 2.0 for Linux server bu...

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May 23, 2022

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Version/s: 2020.3.33f1

How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

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May 24, 2017

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Version/s: 2017.1.0b6

Workaround:-update graphics card drivers-Use -force-glcore argument when launching Unity. You can read more about command line argum... Read more

0
votes
By Design

Custom GrabPass does not work when Material's Surface Type is Transparent

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Mar 22, 2024

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Version/s: 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “1804669_bug“ project2. Open the “SampleScene“3. Observe the GameView Expected result: Both “Cube(O) an... Read more

0
votes
Won't Fix

Inconsistent Editor window layout when switching between docked and floa...

Window management

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Jul 26, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user-submitted project2. Open a Custom Editor window (Nementic -> Prefab Replacer)3. Make the Prefab... Read more

0
votes
By Design

m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to...

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Apr 11, 2025

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Version/s: 2022.3.61f1, 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

Reproduction steps:1. Open the attached project "ReproProj"2. Open Package Manager (Window > Package Manager)3. Remove High Defin... Read more

0
votes
Fixed

[UIR] Artifacts appear on the VisualElement Corners when border's Width ...

UI Toolkit

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Apr 16, 2022

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Version/s: 2021.2.13f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached "1420601_Repro.zip" project2. Double-click on "RoundedBorderArtifacts" Asset in the Assets fol... Read more

1
votes
Fixed

The Physics Debugger displays incorrect Collision Volume when compared t...

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Sep 26, 2024

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Version/s: 6000.0.21f1

How to reproduce:1. Open the “PhysicsDebuggerBug.zip“ project2. Open the “PhysicsDebugger“ Scene3. Open the PhysicsDebugger in Windo... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

0
votes
Not Reproducible

SpaceAttribute and HeaderAttribute get displayed in a reverted order whe...

Inspector Framework

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Oct 01, 2020

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Version/s: 2018.4, 2020.2.0b4, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'Scene'3. In the Hierarchy window select 'GameObject' and observe the In... Read more

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