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[Quick Search] "Event is used but not stopped." error is thrown when del...
How to reproduce:1. Open a new Unity project2. Press the “Ctrl + K” (“⌘ + K” on macOS) keyboard key combination to open the Quick Se... Read more
[Linux] Crash on vk::DeviceState::Transition when generating lighting
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Click Window > ... Read more
"The layout could not be fully loaded" warning thrown in the Console win...
How to reproduce:1. Create a new Unity project using 3D Sample Scene (HDRP)2. Observe the warnings in the Console window Expected re... Read more
Mac on 2023.1.0a20 is unusable, issues with constant buffers
Reproduction: 1) Open a new HDRP outdoor scene Result: flickering, sometimes even full mac freeze into booting. More info: Does not ... Read more
Prefab dependencies are not shown in Template Scene Dependencies list
How to reproduce:1. Open the user's attached project "Bug Test.zip"2. Select "Template Scene" Scene in the Scenes folder3. Observe t... Read more
GameObjects not rendering when "AfterRenderingPostProcessing" is enabled
How to reproduce:1. Open the user’s attached project “PostProcessing.zip“2. Open the “SampleScene” Scene3. In the Project search typ... Read more
[URP] Flickering pixels appear on Google Pixel 4 when switching cameras ...
How to reproduce:1. Open the user’s attached “URPTest.zip“ project2. Build and Run for Android3. In the Scene press the “Cycle Cams“... Read more
justify-content doesn't align content properly when min-width is used wi...
Steps to reproduce:1. Open the user’s project2. Open the Document.uxml (Assets folder)3. Notice the square in the UI Builder window ... Read more
Crash on MainMessageLoop when changing Input Systems
How to reproduce: Open the user attached “Survivors.zip” project Go to Edit > Project Settings… In the Project Settings go to Pla... Read more
Unity Editor crashes on ScriptableBatchRenderer::ApplyShaderPass after ...
How to reproduce: Open the user attached “shaderlodbug2.zip” In the Assets > Shaders folder edit the N1, N2, U1, U2 shaders to ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open