Search Issue Tracker
Fixed in 2022.2.0f1
Fixed in 2023.1.0a23
Votes
0
Found in
2022.2.0b12
2023.1.0a15
Issue ID
UUM-19906
Regression
Yes
GameObjects not rendering when "AfterRenderingPostProcessing" is enabled
How to reproduce:
1. Open the user’s attached project “PostProcessing.zip“
2. Open the “SampleScene” Scene
3. In the Project search type “URP-Renderer” and select found item
4. In the Inspector → “After Post Processing Objects” (Render Objects) change the Event field to “AfterRenderingPostProcessing”
5. Observe the Scene view
Expected result: all GameObjects are rendered
Actual result: “Cylinder” GameObject is not rendered
Reproducible with: 2022.2.0a14, 2022.2.0b12, 2023.1.0a15
Not reproducible with: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1
Couldn’t test with: 2022.2.0a1 - 2022.2.0a13 (due to compiler errors)
Reproducible on: Windows 10 Pro
Note: reproducible in Editor and in Player
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note (fix version 2022.2.0f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-13824
Resolution Note (fix version 2023.1.0a23):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-13824