Search Issue Tracker

Fixed

Fixed in 2021.3.16f1

Votes

2

Found in

2021.3.14f1

2022.1.23f1

Issue ID

UUM-19899

Regression

Yes

Crash on MainMessageLoop when changing Input Systems

--

-

How to reproduce:

# Open the user attached “Survivors.zip” project
# Go to Edit > Project Settings…
# In the Project Settings go to Player > Configuration > Active Input Handling*
# Switch between Input System Package (New) and Input Manager (Old)
# Observe the crash

Reproducible with: 2022.1.18f1, 2022.1.23f1
Not reproducible with: 2020.3.42f1, 2021.3.14f1, 2022.1.0a1, 2022.1.17f1, 2022.2.0a1, 2022.2.0b16, 2023.1.0a20

Reproduced on: Windows 10 (Intel)

First lines of stack trace:
0x00007ff69c7c1218 (Unity) MainMessageLoop
0x00007ff69c7c6024 (Unity) WinMain
0x00007ff69db3b96e (Unity) __scrt_common_main_seh
0x00007ff8970c74b4 (KERNEL32) BaseThreadInitThunk
0x00007ff898da26a1 (ntdll) RtlUserThreadStart

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.