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[iOS] [URP] Inconsistent light reflections when light intensity is above...
Reproduction steps:1. Download and open the attached "iOS Lights" project2. Build and deploy the project to iOS3. Observe the light ... Read more
[iOS] Building with append doesn't work if project contains native plugins
To Reproduce: 1. Build the attached project.2. Build it again with append.3. Observe the "NullReferenceException: Object reference n... Read more
"UnityException: HasFloatImpl can only be called from the main thread" e...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter and exit the Play m... Read more
InputActions in inspector no longer show the InputAction name
InputActions in inspector no longer show the InputAction name Unity 2021.1.4f1 and New Input system 1.1.0-pre5 Create a C# script th... Read more
[Android] Apps can be tapjacked
Android security issue:All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) set... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro:1. Create a new p... Read more
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project2. Open scene bug_example.unity3. Play the scene- A checkmark should show up on screen- It... Read more
Native Apple silicon editor crash on SimpleMapFilteredRenderProc when op...
Reproduction steps:1. Open the user's attached project on the Apple silicon editor-- observe crash Reproduced with: 2021.2.0a13 Read more
[HDRP][Metal] 3D HDRP template produces warnings regarding potentially u...
Steps to reproduce:1. Create a project with 3D HDRP template2. Observe Console window Expected results: No errors or warnings on a c... Read more
[iOS] [AR Foundation] UnityWebRequests start failing after a while when ...
Reproduction steps:1. Download and open the attached "Webrequest Test" project2. Build and deploy the project to iOS3. Scan your sur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument