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[Android]Audio playback is silent when played on the Google Pixel 5 device
Reproduction steps:1. Open the attached “My project” project2. Build and run the Player (File > Build And Run)3. Turn up the devi... Read more
The font and border color indicating the selected Rendering Layer is dis...
How to reproduce:1. Create a new project2. Open Tags and Layers settings (Edit → Project Settings → Tags and Layers)3. In the Tags a... Read more
Particles are not visible due to depth value range calculation differenc...
Reproduction steps:1. Open the attached “UrpParticleShaderBug” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter th... Read more
Crash on RaiseException after pressing "Quit" on the "GetManagerFromCont...
Reproduction steps:1. Open the attached “repro_IN-76099“ project2. Observe the crash Reproducible with: 2021.3.38f1, 2022.3.30f1, 60... Read more
Details rendered one-per-drawcall in Unity 6
Description: Individual details are rendered in separate draw calls in the test scene 035_Shader_TerrainShaders. Discovered on a Mac... Read more
The USS cursor style property is not applied when it is set for the root...
Reproduction steps:1. Open the attached “VisualElementCursorBugReport.zip” project2. Open the custom “Test” Editor window from the t... Read more
[Player Settings] [Common] [Optimization] - Setting 'Preload Assets' thr...
Reproduction steps Open Build Profile Window (File > Build Profiles) Create a build profile (such as for Windows) Add a custom pl... Read more
Editor crashes on physx::shdfnd::internal::HashBase or freezes when inst...
Reproduction steps:1. Open the “user’s attached project”2. Open the “MIRROR” scene3. Enter Play Mode4. Observe the Editor crash or f... Read more
Audio Source stops playing when moved to a scene with LocalPhysicsMode.P...
Reproduction steps:1. Open the “ReproProject“ project2. Enter Play Mode3. Click the “Play Sound“ button in the Game View4. Click the... Read more
[Multiplayer Play Mode] Using custom dependencies and ScriptedImporters ...
How to reproduce:1. Download and open the attached project2. Enable the "Player 2" checkmark in the "Multiplayer Play Mode" window3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code