Search Issue Tracker
Fixed
Votes
0
Found in
6000.0.14f1
6000.1.0a7
7000.0.0a1
Issue ID
UUM-77743
Regression
Yes
Build Profiles window has 2 window dividing lines instead of 1
Steps to reproduce:
- Create a new project
- Go to "File" ->"Build Profiles"
- Resize the "Build Profiles" window (make it much bigger)
- Also, resize the "Platforms" section (make it wider)
- Dock the "Build Profiles" window next to the "Scene"
- Observe the "Build Profiles" window.
Actual results: Instead of one separation line, a user sees two. A few screenshots and a video are added below in the "Attachments" section.
Expected results: A user should always see one line.
Reproducible with versions: 6000.0.11f1, 6000.0.14f1.
Not reproducible with versions: 6000.0.10f1
Can’t test with version: 6000.0.8f1 because the line is stable in this version.
Tested on (OS): Sonoma 14.6
Culprit PR: https://github.cds.internal.unity3d.com/unity/unity/pull/46899
On this line:
https://github.cds.internal.unity3d.com/unity/unity/blob/f08bf0a1a945c6ab8972030f7231b2ad4403e5bb/Modules/UIElements/Core/Controls/TwoPaneSplitView.cs#L466
The m_FixedPaneInitialDimension is not updated after the pane is resized, so the dragline is misaligned after resize. Reverting to the old code that uses dimension would fix this, but I am not aware of other caveats in this, so I am assigning this back to the original author.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-83458