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Fixed
Fixed in 6000.1.0b2, future release
Votes
0
Found in
2021.3.42f1
2022.3.41f1
6000.0.14f1
6000.1.0a7
Issue ID
UUM-77761
Regression
No
"Could not load Prefab contents at path” error message is thrown when using PrefabUtility.LoadPrefabContents
How to reproduce:
1. Open the attached “BoatAttack.zip” project
2. Open the "Prefab Bug Test" Scene
3. Inspect the object "PrefabLoaderTest"
4. Enable "Do It" in the inspector
5. Observe the console
Expected result: No errors are shown
Actual result: “Could not load Prefab contents at path” error message is thrown
AND YET: Unity can load, edit, and save the prefb without errors. So is the prefab corrupted or not?
Reproducible in: 2021.3.42f1, 2022.3.41f1, 6000.0.14f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: The “Island Level” prefab has only one root GameObject, error shows that it has 3 root GameObjects.
Same is true for the MainMenuLevel prefab.
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