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Under Consideration for 2022.3.X, 6000.0.X
Votes
2
Found in
2022.3.42f1
6000.0.15f1
7000.0.0a1
Issue ID
UUM-77771
Regression
No
Stored data in arrays is removed when calling "InstatiateAsync" function
Reproduction steps:
1. Open the attached "InstantiateAsyncTransformRepro.zip" project
2. Select the "Simple Data Holder" Prefab in the Project window
3. Observe the “TestList” and “TestArray” lists under “Data Holder” component
4. Open the "Scenes/SampleScene" Scene
5. Enter the Play Mode
6. Select the “Simple Data Holder (Clone)” GameObject in the Hierarchy window
7. Observe the “TestList” and “TestArray” lists under “Data Holder” component
Expected result: The elements of "TestList" and "TestArray" are identical to the "Simple Data Holder" Prefab
Actual result: All script references except for the last element are missing
Reproducible with: 2022.3.42f1, 6000.0.15f1
Couldn’t test with: 2021.3.41f1 - InstantiateAsync is not supported
Reproducible on: Ubuntu 24.04, Windows 10
Not reproducible on: No other environment tested
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Agoxandr
Sep 06, 2024 18:52
This bug was fixed with https://issuetracker.unity3d.com/issues/collider-list-references-are-missing-in-build-when-prefab-is-instantiated-with-instantiateasync