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PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce:1. Open attached project2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder3. Pres... Read more
[Windows][IL2CPP] Standalone Player does not throw an Error when initial...
To reproduce: 1. Download attached project "TestSocket2018.3.zip" and open in Unity2. Open "SampleScene" scene3. Enter to Play mode4... Read more
[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro:1. Download the attached project from the link in the comment;2. Open 'AVP6_Desktop' scene;3. In the Lighting window ... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more
[Android] Build&Run doesn't deploy apk on device when split APKs by targ...
How to reproduce:1. Create a new project2. Switch platform to Android3. In Player Settings enable "Split APKs by target architecture... Read more
[MacOS][2019.2.0a8] Opening/Creating project results in Package Manager ...
Reproduction steps: 1. Create a New Project2. Notice a pop-up "Unity Package Manger Error"3. Press Continue4. Notice a pop-up "Unity... Read more
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...
Repro:- download this project- Click on the camera and try picking some antialiasing mode in the PostProcessing Layer- notice that t... Read more
[VFX] Deleting a block in any contextual node disconnects all nodes conn...
Repro steps:1. Create a new particle system2. Assign an inline Texture2D node to the main texture slot3. Delete any node4. Observe h... Read more
Collaborate does not download folders unless there is at least 1 file in...
Steps to reproduce:1. Download attached project("1133522-test collab.zip")2. Upload to Collaborate3. Pull the project to where it is... Read more
"Line Renderer" with Alignment "Transform Z" doesn't render when straight
Reproduction steps: 1. Open "LineRenderer.zip" project2. Look at "WontRenderLine"3. Notice that the Line Renderer doesn't render Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS