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Fixed in 4.11, 5.8, 6.5
Votes
0
Found in [Package]
4.7.0
Issue ID
1133922
Regression
Yes
[VFX] Deleting a block in any contextual node disconnects all nodes connected to it
Repro steps:
1. Create a new particle system
2. Assign an inline Texture2D node to the main texture slot
3. Delete any node
4. Observe how the Texture2D node got disconnected
Notes:
- Tested in 18.3 and 19.1, happens in both
- Fairly certain it is a regression as this, not sure when it was introduced
- Happens in Initialize as well, if something is connected to the bounds
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