Search Issue Tracker
Fixed in 2.1.5
Votes
1
Found in [Package]
5.6.1
Issue ID
1133874
Regression
Yes
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR is not on
Repro:
- download this project
- Click on the camera and try picking some antialiasing mode in the PostProcessing Layer
- notice that the scene darkens
This doesn't happen in Linear lighting mode or if HDR is turned on in the LWRP asset.
Does not reproduce in 2018.3.1f1 and package version 4.10
Reproducible in trunk and 2019.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used
Add comment