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[iOS] Application.RequestAdvertisingIdentifierAsync returns empty ID
Reproduction steps:1. Open user's attached project in "IDFA.zip"2. Build for iOS3. Application.RequestAdvertisingIdentifierAsync wil... Read more
NavMeshQuery.CreateLocation always returns the same point when using a N...
How to reproduce:1. Open user-submitted project (CreateLocationOnLink.zip)2. Open the SampleScene3. Select the NavMesh GameObject(re... Read more
[InContext] ApplyPatchedPropertiesToContent: "The object of type 'TextMe...
Text Mesh Pro package "Version 3.0.0-preview.12 - May 11, 2020" Steps:1. Import Text Mesh Pro essentials2. Load "02 - Multi-line Tex... Read more
[ECS] EntityQuery.CopyFromComponentDataArray is copying memory the wrong...
How to reproduce:1. Open user-submitted project (CopyFromComponentDataArrayBug.zip)2. Open the SampleScene3. Enter Play Mode and che... Read more
[HDRP][XR][VFX Graph] Game window view modes other than Left Eye cannot ...
Repro steps:1. Open attached project2. Open scene VisualEffectSamples3. Try changing Target Eye setting in the Game Window to anythi... Read more
CTRL-Dragging over game objects in the Scene View does not add them to t...
How to reproduce:1. Create a new project and open it2. In the scene create a couple of cubes3. Select one of the cubes4. While holdi... Read more
Undo doesn't restore UI Canvas Rect Transform after changing Canvas Rend...
To reproduce:1. Open attached project ("case_1246899.zip")2. From Hierarchy select "Canvas" Game Object3. In the Inspector window ch... Read more
[GPU Sorting] Outputs flicker when setting Alive selectively and sorting...
Repro steps:1. Import the attached VFX and add it to the scene2 Observe the red particles flickering3. Open the VFX and change the B... Read more
Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a)Repro steps:1. Use a project with HDRP2. Create a new PBR or HD Lit shadergraph3. Create a "... Read more
"Assembly Cache Should Be Empty" appears in the console when evaluating ...
1) Open the attached project2) Open the "TestScene" scene.3) Go in play mode. Result: "Assembly Cache Should Be Empty" message appea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size