Search Issue Tracker
Fixed
Votes
0
Found in
2022.2.0a13
Issue ID
UUM-913
Regression
No
[WebGL] URP uses shadow samplers, but EXT_shadow_sampler isn't enabled on GLES2 (WebGL1)
GLES2 GfxDevice does not enable the EXT_shadow_sampler extension, but this is used by URP shaders. WebGL1 supports this extension on devices where WebGL2 is supported, so we should enable that extension it's available. URP should be better about checking for the support of this feature before assuming it can use shadow samplers though, which has been filed as a separate URP issue.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Resolution Note:
Fixed by another internal issue: UUM-2270: Regression: URP doesn't work for WebGL1