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Third Party Issue
Votes
1
Found in
2021.2.0a21
Issue ID
UUM-754
Regression
No
Build crashes on second launch on machines with AMD GPUs when UnityShaderCache is being loaded
How to reproduce:
1. Open attached project "Matchbox_trunk.zip"
2. Delete "GameLoadClass.cs" in the project
3. Build the project
4. Launch the build
5. Exit the build opened
6. Launch the build again
Expected result: Build does not crash
Actual result: Build crashes
Reproducible with - 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0a21
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Resolution Note:
Tested this bug/port on 2021.3.29f1 with an AMD 6800M on Windows 11, does not crash on Dx11/12 and Vulkan.
Tested with the attached bug.