Search Issue Tracker

Third Party Issue

Votes

1

Found in

2021.2.0a21

Issue ID

UUM-754

Regression

No

Build crashes on second launch on machines with AMD GPUs when UnityShaderCache is being loaded

--

-

How to reproduce:
1. Open attached project "Matchbox_trunk.zip"
2. Delete "GameLoadClass.cs" in the project
3. Build the project
4. Launch the build
5. Exit the build opened
6. Launch the build again

Expected result: Build does not crash
Actual result: Build crashes

Reproducible with - 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0a21

  1. Resolution Note:

    Tested this bug/port on 2021.3.29f1 with an AMD 6800M on Windows 11, does not crash on Dx11/12 and Vulkan.

    Tested with the attached bug.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.