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Unity 2020.3.27f1 randomly hangs in GPU recorder code with "Hold On" dialog
This causes a lot of long, random "Hold On' dialogs taking anywhere from 30 seconds to several minutes. Main thread callstack: ntdll... Read more
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Contr...
[2D][Sprite Shape] SpriteShapeRenderer Corner does not respect the Control Point height. Repro steps:- Open attached project, Assets... Read more
[Android][Docs] Update documentation on getting Unity generated manifest
https://docs.unity3d.com/Manual/android-manifest.html Examining the resulting Android manifest section is out of date. Not only that... Read more
[HDRP] Light intensity resets after 2 frames after changing it in the sc...
How to reproduce:1. Open attached Unity project (hdrp-light-intensity-issue)2. Load OutdoorsScene3. Select Sun gameObject4. Notice i... Read more
HDRP Terrain details are not lit correctly when Light Layers are enabled
How to reproduce:1. Open the attached project (HDRP_Terrain_LightLayer_Bug.zip)2. Open scene OutdoorsScene3. Go to Edit -> Projec... Read more
[TMP] Unicode characters are not applied when setting text from prefab t...
How to reproduce:1. Download the attached project "1400008.zip"2. Open "SampleScene" Scene3. Enter Play mode Expected result: The up... Read more
[IL2CPP][Android] MarshalDirectiveException error when using Microsoft o...
Reproduction steps:1. Open the attached project "ONNXRuntimeBug.zip"2. Go to Player Settings and set the "Scripting Backend" to "IL2... Read more
SpriteAtlasManager.atlasRequested is not listened to when entering Play ...
Reproduction steps:1. Open attached project "case_1366319"2. Open Scenes/SampleScene3. Enter Play Mode4. Wait for UI to finish loadi... Read more
Editor performance degrades when adding more Sprites to the Tilemap and ...
How to reproduce:1. Open the user attached "BugExample.zip" project2. Enter the "SampleScene" Scene found in the Assets/Scenes folde... Read more
[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...
Reproduction steps:1. Open the user's attached project "Tilemap_MaskTex_test.zip"2. Enter Play mode3. Open Frame Debug window and cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPropertiesChanged event fires before Player Properties are applied
- Opening Media Pop-out in “Before You Start” Tutorial throws “Styles” and “Styles_Dark” messages in the Console window
- Play Mode Scenario selection/highlight is too long and out of its bounds when the Play Mode Scenario window is opened after maximizing
- Asset name is not shown in the Undo History window when a sprite is modified
- Moving a Tab to a floating window fails when floating windows are docked next to each other