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[iOS] [Editor] Black screen when changing shaders
Reproduction steps:1. Download and open the attached "WeatherMaker.zip" project2. Switch the target build platform to iOS3. Enter "P... Read more
[Linux] "Error while reading movie" and "VideoClip import error" when cr...
Reproduction steps:1. Create new AR or VR Template project2. Observe Console window Expected result: No errorsActual result: "Error ... Read more
Crash when opening custom Editor window from Odin Inspector
How to reproduce:1. Open the attached project "ScratchThat.zip"2. In the Menu bar go to Tools > Odin Inspector > Getting Start... Read more
Imported model with Animation is not displayed/displayed incorrectly
How to reproduce:1. Open the attached "case_1351441.zip" project2. Observe the model in the Game view Expected result: all model par... Read more
[Windows] Trying to build a WebGL project on a Unicode path fails
-e: see title-workaround:--remove unicode characters from project path--build on MacOS -repro:--open attached project or a just crea... Read more
All assets are reimported when installing Device Simulator package for t...
How to reproduce:1. Open the user's attached project2. Select Window/Package Manager and install Device Simulator package3. After th... Read more
Editor strips required debug information from assembly, causing debugger...
How to reproduce:1. Open user-submitted project (UnityVstuReport.zip)2. Open the SampleScene3. Open the NewBehaviourScript in Visual... Read more
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:1. Create a Virtual Machine2. Open Unity and add any script to any GameObject3. Open that script with Visual Studio... Read more
List of Serializable classes is not Serialized when these classes are in...
How to reproduce:1. Open the "case_1350023" project2. Open the "SampleScene" Scene3. Comment the 46th code line in the "NewBehaviour... Read more
Burst yields different results than mono when using a large (>= 2147483...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. Observe the Console Expected res... Read more
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