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[UI] Transform does not switch to Rect Transform on adding some UI compo...
Transform does not switch to Rect Transform on adding Button, Input Field, and Selector UI components. Steps to Repro:1. Create a ne... Read more
DataPrivacy scripts compilation errors when disabling Unity Analytics pa...
How to reproduce:1. Create a new Unity project2. Open the "Package Manager" window3. Disable the "Unity Analytics" package Expected ... Read more
[Editor] Space is appearing between docked windows at 150% scale
Space is appearing between docked windows at 150% scale Steps to Repro:1. Set Windows OS scale to 150%2. Create a new Project3. Obse... Read more
[Player Settings] Logging Setting layout breaks on shrinking the window
Checkbox button's layout breaks for Player > Other > Logging settings on shrinking the window horizontally Steps to Repro:1. C... Read more
[Sprite Editor] Sprite setting window overlaps the header and options wh...
Sprite setting window overlaps the header and options when the window is shrunk diagonally Steps to Repro:1. Create a new or open at... Read more
[Profiler] Module close button alignment is out of bounds
Module close button alignment is out of bounds Steps to Repro:1. Create a new Project2. Window > Analysis > Profile3. Observe ... Read more
[HUB] On opening an empty folder Unity is launched but won't open
Open opening an empty folder through HUB gives an impression of opening the Editor by showing Unity Splash, however, it doesn't open... Read more
[Lights] Shadow renders with jagged edges after switching platform to An...
Shadow renders with jagged edges after switching platform to Android, iOS or tvOS Steps to reproduce:1. Open the attached project or... Read more
Error appears when graphic API is set to OpenGLCore for mesh topology
1. Open attached project2. Ensure graphics API is OpenGLCore or DX123. See console for the error Expected result: Unity should not t... Read more
[Android] AndroidJavaRunnable causes player to timeout/hang when quitting
Steps to reproduce:1. Open attached project2. Build & run on android device (development player)3. Start profiling with Android ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used