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Adding a DontSave component to a normal GameObject throws errors
To reproduce:1. Open attached project2. Open scene test3. It contains a gameobject with a components that is set to "DontSave"4. Ent... Read more
Layer-Animations cause invalid Cast exceptions
To reproduce:1. Open 'Tutorial-done' scene. Which is in the folder 'Assets/Finished/Scenes'. (Project 'Mecanim Example Scenes' can b... Read more
While zooming in error is thrown "Screen position out of view frustum"
1. Create new 3D project2. In scene view zoom until error occurs "Screen position out of view frustum" Read more
Crash when trying to access Diagnostics.Process.GetCurrentProcess ().Mod...
To Reproduce: 1. Open & Run the attached project.2. Observe that the Editor crashes when a foreach loop tries to iterate over 'D... Read more
Freeze after switching mac standalone settings
1. Create new project2. Build it on mac3. Launch it4. Switch to "Input" tab and then back to "Graphics" tab5. Double click "Windowed... Read more
Using the Trim button in the Sprite Editor does enable 'Apply' button
Steps to reproduce:1. Import and open any sprite in Sprite Editor2. Make some imperfect slices, press apply3. Select the slice, pres... Read more
Setting TouchScreenKeyboard.value resets caret position
If TouchScreenKeyboard.text would be set while keyboard is open, caret position would be re-set instead of being after the last symbol. Read more
Crash when deleting a gameObject prefab with a Canvas component
Steps to reproduce:1. Open the attached project and the scene 'test'2. Delete the Button gameObject under Canvas3. Observe the crash... Read more
Cloning a prefab containing a uGUI canvas with anchored image spawns the...
Steps to reproduce : - import the project attached- open the "PrefabContainer" scene- press play and notice the correctly placed ima... Read more
All about bugs
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