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Typo in AnimationClipPair docs
Typo in AnimationClipPair docs:This class define a pair of clip used by See Also: AnimationSet. Should be:This class define a pair o... Read more
Windows Player crashes when running a build with Stereoscopic Rendering ...
Windows Player crashes when running a build with Stereoscopic Rendering enabled. To reproduce:- Download the BootCamp project from A... Read more
Sprite renderer loses reference when changing texture name and Sprite Mo...
To Reproduce:1. Open ‘SpriteScene’ in the attached project.2. Change the texture’s (in assets folder) name, observe that that the ‘p... Read more
Cubes look "jagged" when running the player in small resolution
Maybe this is intentional design, but when selecting:- the smallest resolution (640 x 480)- the highest Graphics Quality (Fantastic)... Read more
[WinRT] A warning is needed about Unity not overwriting the app manifest
If building for Windows Store on top of an existing folder setting the capabilities from the Unity editor will not have any effect -... Read more
Errors are thrown when audio files which have more than two channels are...
Importing such file will produce an error:NullReferenceException: Object reference not set to an instance of an objectUnityEditor.Au... Read more
"Linear" Color Space does not render steroscopic
"Linear" Color Space does not render stereoscopic regardless of the Rendering Path settings. To reproduce:- Open attached project an... Read more
Fader is stuck after selecting a customized component
Fader is stuck after selecting a customized component - please see attached video for details. To reproduce:- Open attached project ... Read more
BoxCollider2D doesn't animate on latest patches
To reproduce:1. Open attached project2. Run Test scene3. Observe the colliderExpected result: It animates, changing sizeActual resul... Read more
Audio Plugin components can not be dragged up/down in Inspector
Audio Plugin components can not be dragged up/down in Inspector To reproduce:- Open attached project and launch "test" scene- Double... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch