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Fixed in 4.5.4
Votes
0
Found in
4.1.3f3
Issue ID
545508
Regression
No
Error building Player: NotSupportedException: Too many handles
To reproduce:
1. Open project
2. Build to iOS
3. Error building Player: NotSupportedException: Too many handles
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shanecelis
Jul 24, 2014 21:52
I ran into this issue trying to use IronScheme and Clojure on iOS with Unity. A partial solution was to use ilmerge to combine many DLLs into one. See http://stackoverflow.com/questions/12516866/using-ilmerge-to-combine-multiple-dlls-in-net
lambry
Jul 21, 2014 18:27
I have seen this issue when there are more than 64 total assemblies that need to be AoT cross compiled.